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MeshAnything: 3D Generator — What It Does and What You Need to Run It

MeshAnything is a 3D generator that turns input data into polygon meshes. The authors position it as a tool capable of producing meshes that resemble the work of modeler artists, using autoregressive transformers. The project was presented at the ICLR 2025 conference.

What it does

  • Generates 3D meshes from input data — the authors state that the system works on the principle of "from anything to mesh."
  • Uses an autoregressive model based on the transformer architecture.
  • As described by the developers, creating a single mesh takes about 30 seconds on an A6000 accelerator.

What you need to run it

  • Platform: as described by the authors, the environment was tested on Ubuntu 22 with CUDA 11.8. CUDA support is required to run it.
  • VRAM: the authors state that generating a mesh requires about 7 GB of VRAM on an A6000 accelerator.
  • Language: Python.
  • License: S-Lab License 1.0: non-commercial use only.
  • Code: open source, available at github.com/buaacyw/MeshAnything. The last change is dated April 28, 2025.

Who it suits

  • Researchers in generative 3D and machine learning who want to study or refine the autoregressive approach to mesh creation.
  • Developers ready to run the model on machines with CUDA-compatible accelerators and at least 7 GB of VRAM.
  • Those looking for open source for mesh generation but willing to accept the non-commercial use restriction.

The tool is not suitable for users without access to discrete NVIDIA GPUs with CUDA support, nor for those expecting a ready-made application with a graphical interface — the authors provide only Python code.

MeshAnything is an open-source research project that offers one possible approach to polygon mesh generation. Before using it, you should carefully review the license terms, as they differ from standard open licenses.

MeshAnything — 3D model generation pipeline Input data point cloud or shape from the user Encoder converts into features Transformer autoregressive mesh generation Decoder reconstructs geometry Result 3D mesh in the artist's style Export formats: OBJ GLB PLY Requirements: CUDA, VRAM about seven gigabytes, Python
How the MeshAnything pipeline works. The diagram is drawn from the tool’s fact sheet.

Fact sheet

Code licenseS-Lab License 1.0: non-commercial use only source
PlatformCUDA per the author’s description source
VRAM7 GB per the author’s description source
LanguagePython source
Last code change2025-04-28 source
Repository created2024-06-16 source
Changes often — as of 2026-09-14
GitHub stars2305 source
Forks108 source

Values are collected automatically from official sources and were checked on 2026-09-14. Each one links to its source, and values taken from the developer’s pages also carry a verbatim quote — hover over the note. Pricing and versions are shown as of the check date and change most often; verify on the vendor’s site before buying.

See also