CPU3DAI tools for 3D, video and audio

Hunyuan3D 2.1 without CUDA (Mac and AMD): 3D generator — what it does and what you need to run it

Hunyuan3D 2.1 without CUDA is a build that lets you run Tencent's Hunyuan 3D 2.1 3D object generation model on computers without NVIDIA graphics cards. The author adapted the code to run on Apple Silicon via Metal Performance Shaders and on AMD via ROCm, adding a web interface and PBR texture support.

What it does

The generator creates a 3D model from a single PNG or JPG image. The output is a mesh with textures that can be saved in one of seven formats: obj, glb, ply, stl, fbx, dae or 3mf. According to the author, the model now outputs PBR textures — that is, maps suitable for physically based rendering.

The web interface is localized into three languages: English, Chinese and Russian. The build includes installer scripts and a compatibility layer that replaces CUDA dependencies with MPS or ROCm calls.

What you need to run it

Running it requires about 30 GB of disk space for the model weight files. The description states that the shape weights take roughly 15 GB, the paint weights about 6.5 GB, the facebook/dinov2-giant model about 4.5 GB, plus the RealESRGAN checkpoint.

Platforms listed by the author: Apple Silicon (via MPS) and AMD (via ROCm). Python version 3.10—3.12, git and a working PyTorch under ROCm are required. The install script does not overwrite an existing PyTorch, since the correct wheel depends on the architecture.

The code is open under the Tencent Hunyuan 3D 2.1 Community License: commercial use is permitted with a monthly audience of up to 1 million users, and the license does not apply in the EU, the UK or South Korea. The repository was created on April 18, 2026, the last code change was on August 9, 2026, and the latest release is v0.1.0.

Who it suits

The tool is aimed at those who do not have an NVIDIA CUDA graphics card but do have a Mac on Apple Silicon (M1, M2, M3, M4) or an AMD graphics card with ROCm support. It lets you quickly get a draft 3D model from a photo or sketch without renting cloud capacity or assembling dependencies by hand.

It is not suitable for Windows users with NVIDIA graphics cards — for them it makes more sense to take the original Tencent project. Nor should you expect high speed on Mac integrated graphics or weak AMD cards: 30 GB of weights and heavy computation require modern hardware and patience during loading.

Vladimir Talyzin's build removes the CUDA barrier for Mac and AMD owners, packaging the Hunyuan3D 2.1 model into a localized web interface with installers. At the same time, the volume of weights to download and the Tencent Hunyuan 3D 2.1 Community License with its commercial use limit of up to 1 million MAU are factors worth evaluating before installing.

Hunyuan3D 2.1 pipeline (Mac and AMD) Image PNG or JPG single view Shape shape weights ~15 GB PBR textures paint weights ~6.5 GB Upscaling DINOv2-giant RealESRGAN Final 3D model Mesh with PBR textures, export to seven formats .obj .glb .ply .stl .fbx .dae .3mf Apple Silicon (MPS) and AMD (ROCm) • Python 3.10 • Gradio Web UI
How the Hunyuan3D 2.1 without CUDA (Mac and AMD) pipeline works. The diagram is drawn from the tool’s fact sheet.

Fact sheet

Code licenseTencent Hunyuan 3D 2.1 Community License: commercial use up to 1M MAU source
PlatformApple Silicon, MPS, ROCm per the author’s description source
All weights files30 GB per the author’s description source
Export formatsobj, glb, ply, stl, fbx, dae, 3mf per the author’s description source
Python3.10 per the author’s description source
LanguagePython source
Last code change2026-08-09 source
Repository created2026-04-18 source
Changes often — as of 2026-10-03
Latest releasev0.1.0 source
Release date2026-04-18 source
GitHub stars7 source
Forks2 source

Values are collected automatically from official sources and were checked on 2026-10-03. Each one links to its source, and values taken from the developer’s pages also carry a verbatim quote — hover over the note. Pricing and versions are shown as of the check date and change most often; verify on the vendor’s site before buying.

See also